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Game Mechanics
From Survival Project: GENERATIONS
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Pointer and Rotation System
Character Stats
HP / HP Heal Rate
MP / MP Heal Rate
BP / BP Heal Rate
MP Consumption
BP Consumption
Melee Attack Damage
Range Attack Damage
Melee Speed
Range Speed
Projectile Speed
Rotation Speed
Acceleration
Running Speed
Walking Speed
Special Effects
Point Level System
Elemental Synergy System
Character Element
Card Element
Hit boxes and Hurt Boxes
Character Hit Boxes
Status Effects
Buff
Debuff
Scrolls
Fusions
Level Fusions
Skill Fusions