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| <html><img src="https://spgenerations.com/assets/img/splash/v333-patch.png"></img></html>
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| == Translate Page | 페이지 번역 | 翻譯頁面 == | | == Translate Page | 페이지 번역 | 翻譯頁面 == |
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| </script><script type="text/javascript" src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script></html> | | </script><script type="text/javascript" src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script></html> |
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| == Patch v333.5 ==
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| === Status ===
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| This patch will go live March 12, 2024
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| === DCS ===
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| * Reverted DCS 1 and 3 back to original (removed element character from DCS 1)
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| * Removed Level 8 equipment set from DCS 3
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| * Added Character+Same Element Equipment Set to DCS 2
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|
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| === Bug Fix ===
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| * Hiding Premium status using the @me command now hides from Guild Chat, Trade Chat and Whisper Chat
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| == Patch v333.4 ==
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| === Status ===
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| This patch will go live March 10th, 2024.
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| === Guild War ===
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| ==== New Feature: Win Streak Break Rewards ====
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| * When a guild wins the Guild War and ends another guild's win streak, bonus rewards are given to the winning guild.
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| * Rewards:
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| ** 10% Bonus Loot Crates, GEN Coin and Cash per win streak
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| ** Up to a maximum bonus of 100%.
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| ** For example, if Guild A had 2 win streaks and Guild B wins the Guild War, Guild B will get an additional 20% GEN Coin, Loot Crate and Cash.
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|
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| === DCS ===
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| * Added Element Set & Character DCS to Main (#1) challenge
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| * Increased chance of Lava Valley, Woods or Village DCS #1 showing up
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|
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| === 2nd Skill Percentage Balancing ===
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| * Element, Fire: 1.06 > 1.12
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| * Element, Earth: 1.05 > 1.1
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| * PVP, Equip, Axe: 1.18 > 1.22
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| * PVP, Equip, Bow: 1.0 > 1.05
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| * PVP, Equip, Staff: 1.0 > 1.05
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| * PVP, Equip, Armor: 1.1 > 1.15
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| * PVP, Equip, Shield: 1.15 > 1.25
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| * PVP, Equip, Pendant: 1.05 > 1.08
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| * PVP, Equip, Sword, Water: 0.9 > 0.85
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| Updated table can be found here: <html><a href="https://spgenerations.com/wiki/index.php/2nd_Skill_Activation_Balancing">2nd Skill Balancing Page</a></html>
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|
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| === Mission 300 Rates ===
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| * EXP: 160% -> 320%
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| * Code: 130% -> 260%
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| * Element: 150% -> 300%
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|
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| == Patch v333.3 ==
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| === Status ===
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| This patch will go live February 4th, 2024.
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| === Guild War ===
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| ==== Accolades ====
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| We are making changes to some of the accolades.
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| * Guild Mission 300 Accolade
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| ** GP Bonus changed from 45% to 52%.
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| * Slayer Score Accolade
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| ** GP Bonus changed from 36% to 45%.
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| * DMS & Boss Raid Completion Accolade
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| ** GP Bonus changed from 15% to 22%.
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| ==== Technical ====
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| * Fixed a bug where spamming the 'ready' button in a room could guarantee Level 11 cards in PVP
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| == Patch v333.2 ==
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| === Status ===
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| This patch will go live January 21, 2024.
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| === Rates ===
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| * Mission 300
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| ** EXP: 110% -> 180%
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| ** Code: 85% -> 135%
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| ** GP Rate: 100% -> 110%
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| * Quest Mode
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| ** EXP: 130% -> 150%
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| ** Code: 130% -> 150%
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|
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| === Guild War ===
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| ==== Accolades ====
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| We are making changes to some of the accolades.
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| * Monster Kills Accolade
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| ** This will be removed.
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| * Game Win/Loss Accolade
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| ** This will be removed.
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| * Guild Mission 300 Accolade
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| ** GP Bonus changed from 65% to 45%.
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| * Slayer Score Accolade
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| ** GP Bonus changed from 36% to 45%.
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| * New Accolade Addition: DMS & Boss Raid Completion
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| ** GP Bonus for this accolade is 15%.
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| ** 10 Points per Daily DMS Completion
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| *** 20 Points per 5/7 DMS Weekly Completion
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| *** 40 Points per 6/7 DMS Weekly Completion
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| *** 100 Points per 7/7 DMS Weekly Completion
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| ** 10 Points per Complete Boss Raid Completion (does not count repeat Boss Raids).
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| *** 2 Points per Boss Raid stage completed (Flame, Dungeon, Forest - No repeats)
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| ==== Technical ====
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| * All Guild Points earned will be divided by 4. This is to reduce the overall point number to prevent it from going over 2.1 billion (2,100,000,000).
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| ** This will apply to all guilds.
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| ==== Quality of Life ====
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| * In the event that Guild Scores go over the maximum integer number (2.1 billion), the Guild Point score in the Guild Ranking board will show "-1" and will print the guild's current Guild Points in the chat instead.
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| * Guild Ranking board now loads guild point scores much faster.
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|
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| == Patch v333.1 - Post Announcement Feedback Changes ==
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| These changes were made after gathering community feedback on the patch notes.
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| === Status ===
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| This patch will go live December 3rd, 2023.
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| === Game Mode Rate Changes ===
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| ==== Mission 300 Rates ====
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| * Code Rate: 70% → 85%
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| * Element Rate: 140% → 150%
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| * GP Rate: 110% → 100%
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| ==== Quest Rates ====
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| * EXP Rate: 120% → 130%
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| * Code Rate: 120% → 130%
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| * GP Rate: 80% → 65%
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| * Element Rate: 90% → 110%
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|
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| === 2nd Skill % Balancing ===
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| Information on scalars and how they work can be found at the <html><a href="https://spgenerations.com/wiki/index.php/2nd_Skill_Activation_Balancing">2nd Skill Activation Balancing</a></html> page.
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| * REMOVED: Water Element Type, PVP Scalar Value: 1.0 -> 0.9
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| * ADDED: Water Sword, PVP Scalar Value: 1.0 -> 0.9
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| === Guild War ===
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| * Guild Mission 300: GP Bonus at the end of the Guild War
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| ** 44% -> 65%
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| == Patch v333.1 ==
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| === Status ===
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| This patch will go live December 3rd, 2023.
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| === Guilds ===
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| ==== Guild Win Streak ====
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| The Guild Win Streak system provides additional bonuses with an added challenge to guilds who win the Guild War many times in a row.
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| * Prize Table
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| ** 1 Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| ** 2 Win Streak
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| *** +8% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| ** 3 & 4 Win Streak
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| *** +12% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Untradable)
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| ** 5 to 8 Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Tradable)
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| *** 1x Lv. 10/11 Fusion (Untradable)
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| ** 9 & 10 Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Tradable)
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| *** 1x Lv. 10/11 Fusion (Tradable)
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| ** 11+ Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Tradable)
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| *** 1x Lv. 10/11 Fusion (Untradable)
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| *** 1x Ultra Crate
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|
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| * Per Win Streak, earning Guild Points for the winning guild will decrease by 10% (-0.1), down to 0.2x.
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| ** For example, if your guild is on a 3 Win Streak, the GP rate multiplier for the guild will be 0.7.
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| * If your guild loses a Guild War, the win streak is reset to 0.
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| ==== Rate Changes ====
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| * Guild Game Multiplier (GGM) rate increased from 1.5x to 2.5x per day
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| ** <html><a href="https://spgenerations.com/wiki/index.php/Guild_System#Guild_Game_Multiplier">Guild Game Multiplier (GGM)</a></html> can now increase further per day, making gameplay early in the Guild War week more meaningful.
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| * Base GGM rate is now 0.125, decreased from 0.2.
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| === Rebirths ===
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| ==== Erase Function ====
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| We've added a new function to the Rebirth System: the ability to erase a rebirth bonus slot.
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| * @me rebirth erase <slot #>
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| ** For example, if you wanted to remove the 4th bonus from your rebirths, the command would be @me rebirth erase 4
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| * Per rebirth erase, the rate of EXP gained by your account will be decreased using this formula: 0.9^eraseCount (0.9 to the power of the erase count your account has)
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| ** For example, if you've erased 3 rebirths, your new EXP rate would be: 0.729 (0.9^3 or 0.9 x 0.9 x 0.9).
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| ** This rate can be checked via the @me rebirth command.
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| ** The lowest this rate can go is 0.15.
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| * Rebirthing will halve your current EXP.
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| ==== New Rebirth Bonuses ====
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| We've introduced 3 new rebirth bonuses:
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| * 3% Chance for 5,000 Random Elements upon DMS Completion
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| * 0.2% Chance for an Ultra Crate upon DMS Completion
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| * 2% Chance for a Loot Crate upon DMS Completion
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| === Donation Store Changes ===
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| We are adding an additional currency to all bundles in the donation store, X-GEN Coin, abbreviated as X-GC. X-GC will be a donation only currency and has been added to all bundles. Additional items and price changes may happen in the future as we balance pricing/reward structure.
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| * Plus Bundle ($25)
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| ** 7 X-GC
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| * Gold Bundle ($60)
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| ** 18 X-GC
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| * Ultra Bundle ($100)
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| ** 35 X-GC
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| The @gencoin command will have additional options to redeem XGC for different items, here's a list:
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| * 1x Skill 2-2 (Tradable)
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| ** 7 X-GC
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| * 15x Skill 2-2 (Tradable)
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| ** 87 X-GC
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| * 1x Lv. 10/11 Skill Fusion Card (Tradable)
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| ** 45 X-GC
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| * 10x Lv. 10/11 Skill Fusion Card (Tradable)
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| ** 392 X-GC
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| * 10x Enchantment Fusion (Tradable)
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| ** 12 X-GC
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| * 150x Enchantment Fusion (Tradable)
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| ** 117 X-GC
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| === Quality of Life Changes ===
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| * Updated the new user's SP card distribution: Cards provided will now be more useful (Swords, Boots, etc.) with better skills for new users
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| * New IP Ban System implemented
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| * All SP cards set to Lv. 10
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| * @guild disband now requires a second confirmation to disband
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| * @me split can now split up to 500 cards
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| * @me hide premium command added, allows user to hide their Premium Status
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| * @dcs refresh command can now be used within a room lobby
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| * @dms command can now be used within a room lobby
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|
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| === 2nd Skill % Balancing ===
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|
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| Information on scalars and how they work can be found at the <html><a href="https://spgenerations.com/wiki/index.php/2nd_Skill_Activation_Balancing">2nd Skill Activation Balancing</a></html> page.
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| * Card Type Sword, PVP Scalar Value: 0.95 -> 0.9
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| * Card Type Axe, PVP Scalar Value: 1.12 -> 1.18
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| * Card Type Armor, PVP Scalar Value: 1.0 -> 1.1
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| * Card Type Shield, PVP Scalar Value: 1.05 -> 1.15
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| * Element Type Fire, PVP Scalar Value: 1.03 -> 1.1
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| * Element Type Earth, PVP Scalar Value: 1.0 -> 1.08
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| * PVP Modes (Team Modes, Survival) Scalar Value: 0.63 -> 0.6
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| * PVP Modes (Tournament, Fight Clubl) Scalar Value: 0.6 -> 0.53
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| * Water Sword, PVP Scalar Value: 1.0 -> 0.9
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|
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| === DCS Updates ===
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| * DCS Map changes:
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| ** Removed all maps except for: Village, Lava Valley, Ship and Woods maps
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|
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| === Game Mode Rate Changes ===
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| ==== Survival Modes ====
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| * Code Rate: 90% → 110%
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| * Element Rate: 300% → 400%
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| * DMS Cash Speed: 100% → 120%
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| ==== Teamplay, Assault ====
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| * Code Rate: 150% → 170%
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| * Element Rate: 70% → 80%
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| * DMS Cash Speed: 100% → 110%
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| ==== Tournament ====
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| * EXP Rate: 140% → 130%
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| * DMS Cash Speed: 60% → 50%
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| * Code Rate, Element Rate: 60% → 55%
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