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| <html><img src="https://spgenerations.com/assets/img/splash/splash-patch-v332.png"></img></html>
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| == Translate Page | 페이지 번역 | 翻譯頁面 ==
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|
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| <html><div id="google_translate_element"></div><script type="text/javascript">
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| function googleTranslateElementInit() {
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| new google.translate.TranslateElement({pageLanguage: 'en', includedLanguages: 'es,en,ja,ko,th,zh-TW', layout: google.translate.TranslateElement.InlineLayout.VERTICAL}, 'google_translate_element');
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| }
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| </script><script type="text/javascript" src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script></html>
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|
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| == Patch v333.1 ==
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|
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| === Status ===
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| This patch is live [date]
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|
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| === Guilds ===
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|
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| ==== Guild Win Streak ====
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|
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| The Guild Win Streak system provides additional bonuses with an added challenge to guilds who win the Guild War many times in a row.
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|
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| * Prize Table
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| ** 1 Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| ** 2 Win Streak
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| *** +8% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| ** 3 & 4 Win Streak
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| *** +12% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Untradable)
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| ** 5 to 8 Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Tradable)
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| *** 1x Lv. 10/11 Fusion (Untradable)
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| ** 9 & 10 Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Tradable)
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| *** 1x Lv. 10/11 Fusion (Tradable)
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| ** 11+ Win Streak
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| *** +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
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| *** 1 7-Day Star Booster, (Untradable)
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| *** 25 Enchant Fusions (Tradable)
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| *** 1x Lv. 10/11 Fusion (Untradable)
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| *** 1x Ultra Crate
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|
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| * Per Win Streak, earning Guild Points for the winning guild will decrease by 10%, down to 0.2x.
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| ** For example, if your guild is on a 3 Win Streak, the GP rate multiplier for the guild will be 0.7.
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| * If your guild loses a Guild War, the win streak is reset to 0.
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|
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| ==== Rate Changes ====
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|
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| * Guild Game Multiplier (GGM) rate increased from 1.5x to 2.5x per day
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| ** <html><a href="https://spgenerations.com/wiki/index.php/Guild_System#Guild_Game_Multiplier">Guild Game Multiplier (GGM)</a></html> can now increase further per day, making gameplay early in the Guild War week more meaningful.
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| * Base GGM rate is now 0.125, decreased from 0.2.
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|
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| === Rebirths ===
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|
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| ==== Erase Function ====
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|
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| We've added a new function to the Rebirth System: the ability to erase a rebirth bonus slot.
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|
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| * @me rebirth erase <slot #>
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| ** For example, if you wanted to remove the 4th bonus from your rebirths, the command would be @me rebirth erase 4
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| * Per rebirth erase, the rate of EXP gained by your account will be decreased using this formula: 0.9^eraseCount (0.9 to the power of the erase count your account has)
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| ** For example, if you've erased 3 rebirths, your new EXP rate would be: 0.729 (0.9^3 or 0.9 x 0.9 x 0.9).
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| ** This rate can be checked via the @me rebirth command.
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|
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| ==== New Rebirth Bonuses ====
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| We've introduced 3 new rebirth bonuses:
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| * 3% Chance for 5,000 Random Elements upon DMS Completion
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| * 0.2% Chance for an Ultra Crate upon DMS Completion
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| * 2% Chance for a Loot Crate upon DMS Completion
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|
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| === Quality of Life Changes ===
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|
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| * Updated the new user's SP card distribution: Cards provided will now be more useful (Swords, Boots, etc.) with better skills for new users
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| * New IP Ban System implemented
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| * All SP cards set to Lv. 10
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| * @guild disband now requires a second confirmation to disband
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| * @me split can now split up to 500 cards
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| * @me hide premium command added, allows user to hide their Premium Status
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| * @dcs refresh command can now be used within a room lobby
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|
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| === 2nd Skill % Balancing ===
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| Information on scalars and how they work can be found at the <html><a href="https://spgenerations.com/wiki/index.php/2nd_Skill_Activation_Balancing">2nd Skill Activation Balancing</a></html> page.
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|
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| * Card Type Sword, PVP Scalar Value: 0.95 -> 0.9
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| * Card Type Axe, PVP Scalar Value: 1.12 -> 1.18
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| * Card Type Armor, PVP Scalar Value: 1.0 -> 1.1
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| * Card Type Shield, PVP Scalar Value: 1.05 -> 1.15
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| * Element Type Fire, PVP Scalar Value: 1.03 -> 1.1
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| * Element Type Earth, PVP Scalar Value: 1.0 -> 1.05
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| * Element Type Water, PVP Scalar Value: 1.0 -> 0.92
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|
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| === DCS Updates ===
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| * DCS Map changes:
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| ** Removed all maps except for: Village, Lava Valley, Ship and Woods maps
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|
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| === Game Mode Rate Changes ===
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| ==== Survival Modes ====
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|
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| * Code Rate: 90% → 110%
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| * Element Rate: 300% → 400%
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| * DMS Cash Speed: 100% → 120%
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|
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| ==== Teamplay, Assault ====
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|
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| * Code Rate: 150% → 170%
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| * Element Rate: 70% → 80%
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| * DMS Cash Speed: 100% → 110%
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|
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| ==== Tournament ====
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|
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| * EXP Rate: 140% → 130%
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| * DMS Cash Speed: 60% → 50%
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| * Code Rate, Element Rate: 60% → 55%
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