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	<id>https://spgenerations.com/wiki/index.php?action=history&amp;feed=atom&amp;title=V300.0_-_Fusion_Balancing</id>
	<title>V300.0 - Fusion Balancing - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://spgenerations.com/wiki/index.php?action=history&amp;feed=atom&amp;title=V300.0_-_Fusion_Balancing"/>
	<link rel="alternate" type="text/html" href="https://spgenerations.com/wiki/index.php?title=V300.0_-_Fusion_Balancing&amp;action=history"/>
	<updated>2026-09-15T02:31:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://spgenerations.com/wiki/index.php?title=V300.0_-_Fusion_Balancing&amp;diff=330&amp;oldid=prev</id>
		<title>GM-Bez at 02:56, 25 March 2019</title>
		<link rel="alternate" type="text/html" href="https://spgenerations.com/wiki/index.php?title=V300.0_-_Fusion_Balancing&amp;diff=330&amp;oldid=prev"/>
		<updated>2019-03-25T02:56:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:56, 25 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;After Super Fusion Mania, we ran a survey on Discord to gauge how the player-base feels about fusions so far. We haven't touched any of the fusion code in a while, besides adding 37-39%. From the survey, we found that most players are frustrated with getting desired 1st Skills, and activation percentage on 2nd skills.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;After Super Fusion Mania, we ran a survey on Discord to gauge how the player-base feels about fusions so far. We haven't touched any of the fusion code in a while, besides adding 37-39%. From the survey, we found that most players are frustrated with getting desired 1st Skills, and activation percentage on 2nd skills.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The following changes have been made to make fusions slightly easier for the future, as most of the staff have determined some of the fusions are quite frustrating.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The following changes have been made to make fusions slightly easier for the future, as most of the staff have determined some of the fusions are quite frustrating.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;hr /&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2&amp;gt;Changelog&amp;lt;/h2&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;h2&amp;gt;Changelog&amp;lt;/h2&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Guilds&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Guilds&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GM-Bez</name></author>
		
	</entry>
	<entry>
		<id>https://spgenerations.com/wiki/index.php?title=V300.0_-_Fusion_Balancing&amp;diff=329&amp;oldid=prev</id>
		<title>GM-Bez: Created page with &quot;&lt;html&gt; &lt;p&gt;Hi guys,&lt;/p&gt; &lt;p&gt;After Super Fusion Mania, we ran a survey on Discord to gauge how the player-base feels about fusions so far. We haven't touched any of the fusion co...&quot;</title>
		<link rel="alternate" type="text/html" href="https://spgenerations.com/wiki/index.php?title=V300.0_-_Fusion_Balancing&amp;diff=329&amp;oldid=prev"/>
		<updated>2019-03-25T02:56:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;html&amp;gt; &amp;lt;p&amp;gt;Hi guys,&amp;lt;/p&amp;gt; &amp;lt;p&amp;gt;After Super Fusion Mania, we ran a survey on Discord to gauge how the player-base feels about fusions so far. We haven&amp;#039;t touched any of the fusion co...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Hi guys,&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After Super Fusion Mania, we ran a survey on Discord to gauge how the player-base feels about fusions so far. We haven't touched any of the fusion code in a while, besides adding 37-39%. From the survey, we found that most players are frustrated with getting desired 1st Skills, and activation percentage on 2nd skills.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following changes have been made to make fusions slightly easier for the future, as most of the staff have determined some of the fusions are quite frustrating.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Changelog&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Guilds&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Guild leaders may only kick up to 3 players per week.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Fusions&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1st Skill&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% easier to obtain maximum 1st skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This affects Skill 1 Card &amp;amp;amp; Regular Skill Fusions&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Skill Card: 1-1&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Now changed to always give a maximum skill from the available pool. For example, swords have 5 skills available using 1-1.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage + 6 x cardlvl&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Knockback + 8.5 x cardlvl&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attack time - 3 x cardlvl&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MP usage - 6 x cardlvl&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1-1 will also work on Magic cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1-1 has been added to the GEN Coin shop for 6 GEN Coins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Skill Card: 2-2&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increased the chance to get a percentage between 25% - 29% from 20% -&amp;amp;gt; 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increased the chance to get a percentage between 30% - 33% from 10% -&amp;amp;gt; 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Decreased the chance to get a percentage between 23% - 24% from 30% -&amp;amp;gt; 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;All other percentages have been left the same.&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Events&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Future Fusion Manias will be 1.7x fusion rate instead of 1.5x.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Future Super Fusion Mania will be 2.5x fusion rate instead of 2.0x.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>GM-Bez</name></author>
		
	</entry>
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